Posts Tagged “From Software”
I’m not quite sure how I feel about this. On one hand, the gameplay in this trailer is action packed, exciting, and interesting in an immersive sort of way. On the other hand, trading an elaborate (and ridiculously expensive) controller for Kinect support kind of kills the “hands on” feel of the series. I’m not sure if Heavy Armor will have the same sort of appeal, since now it’s using both the standard Xbox controller and a lack of buttons – but I guess only time will tell. Your thoughts?
Check out the trailer and let us know after the break.
“In the age of the ancients, the world was cold and unformed and ruled by everlasting dragons. Then came the flame and disparity with it… The soul of Lords were in the flames… Nit, the first of the dead, the witch of Izarith and her evil daughters, the Lord Gwen and his knights… With the strength of Lords, they challenged the Dragons…and the Dragons were no more…” And with no more dragons, the game’s difficulty should go through the roof, right? This is a really cool intro to the upcoming game, and I highly recommend that you check it out after the break.
These prologue videos start off on a slow burn, but get more and more interesting as they go on and by Part 3, they’re showing all sorts of cool things: magic, dragons, demons, you name it. As someone who’s still never played Demon’s Souls, these videos have me excited for Dark Souls, and even though it releases on the same day as RAGE (son of a bitch) I plan on playing it eventually.
Expect part 4 next week, and check out parts 1-3 after the break.
We’ve got two different videos here, both recorded from GamesCom (so they’re from a camera perspective) and both pretty long. The first is was recorded during a press presentation, and the second is right on the show floor, showing off the demo of the game. If you’re excited for the game, they’re both definitely worth checking out.
That’s what we get in this one, a tiny hero fighting a ton of giant enemies. Dragon things, armored knights, demons, they’ve pretty much got all the bases covered. But it’s not all huge monsters – watch around 35 seconds in for a sword stab right to the dick, and various other times for various other smaller enemies meeting their end. Will Dark Souls deliver the same brutal difficulty as Demon’s Souls did before it? This seems to point towards probably: “As players encounter terrifying enemies and discover new areas, the game’s foundation of challenge and reward permeates the experience, delivering an unparalleled sense of achievement.” Definitely seems promising.
The spiritual successor to Demon’s Souls is here in trailer form, now coming to both the PS3 and Xbox 360 this October 4th. The trailer gives us a pretty good look at its epic scale, but doesn’t make it crystal clear that this game will most likely be hard as hell (in a good way).